MODERN ZOMBIESOVERHAUL

MZO FIELD MANUAL

WIKI

HOW EVERY SYSTEM IN MODERN ZOMBIES OVERHAUL WORKS, CHECKED AGAINST THE MOD

WIKIIN THE MATCH

Augments

The Black Ops 7 augments for perks, ammo mods and field upgrades: research, slots and every augment.

LIVE DATA · UPDATES WITH THE MODCHECKED AGAINST v0.1.82

How augments work

Every perk, ammo mod and field upgrade on this page has 8 augments from Black Ops 7, unlocked in a fixed order: minor, major, minor, major. You research them in the lobby. One research runs per tab (perk, ammo mod and field upgrade at the same time), and all the XP you earn in a match feeds all three. Research keeps going at level 55 and after you prestige, and XP tokens speed it up.

For each item you equip one major and one minor augment. Researching all 8 opens an extra slot for a second minor. Augments only change in the lobby. Your research and picks are saved on the server.

Research XP

  1. STEP 120,000 XP
  2. STEP 245,000 XP
  3. STEP 380,000 XP
  4. STEP 4125,000 XP
  5. STEP 5180,000 XP
  6. STEP 6250,000 XP
  7. STEP 7325,000 XP
  8. STEP 8400,000 XP
  9. EXTRA SLOT500,000 XP

What works so far

148 of 160 augments are built. None have been tested in game yet. The ones marked "Not in the game yet" below do nothing for now.

Every augment

Open an item to see its 8 augments in research order.

PERK-A-COLAS 13

STAMIN-UPMove and sprint faster.8/8
  1. MINORHARD TARGET

    While sprinting, projectile damage is reduced.

  2. MAJORFREE FALLER

    Become immune to fall damage.

  3. MINORQUARTERBACK

    Use equipment while sprinting.

  4. MAJORDASHER

    Enable Tactical Sprint with increased duration.

  5. MINORHOT FOOT

    Gain a speed boost after your equipment kills an enemy.

  6. MAJORSTALKER

    Walk faster while aiming.

  7. MINORGUNS UP

    Fire while sprinting.

  8. MAJORFOOTWORK

    Increase non-forward sprinting speed.

QUICK REVIVERevive allies faster and recover health sooner.7/8
  1. MINORSWIFT RECOVERY

    Reviving an ally increases both of your movement speeds for a short time.

  2. MAJOREMT

    Reviving an ally allows them to keep all of the perks on their bleed-out circle. When you are revived, keep up to 5 of your perks.

  3. MINORKARMIC RETURN

    Reviving an ally heals you to full health.

  4. MAJOREQUIVALENT EXCHANGE

    Dealing enough damage while downed will revive you with all of your perks. This can be done up to 3 times.

  5. MINORSLOW DEATH

    Increase your time in last stand.

  6. MAJORDYING WISH

    On lethal damage, become immune to all damage briefly and keep 1 health. Quick Revive is removed on use. This can be done up to 3 times.

  7. MINORADRENALINE RUSH

    Killing a Special or Elite Enemy will immediately start your health regeneration.

  8. MAJOREMERGENCY MEDICAL KIT

    You can now craft a Self Revive Kit up to 4 times. Not in the game yet.

JUGGER-NOGIncreases maximum health.8/8
  1. MINORRETALIATION

    Temporarily deal bonus damage after receiving damage.

  2. MAJORPROBIOTIC

    Increase your Maximum Health with Jugger-Nog.

  3. MINORHARDENED PLATES

    Armor Plates have more damage mitigation.

  4. MAJORTURTLE SHELL

    Armor now completely absorbs damage to your back.

  5. MINORDURABLE PLATES

    Increase your armor's durability.

  6. MAJORREACTIVE ARMOR

    When an Armor Plate breaks, nearby Normal Enemies are stunned for a short time.

  7. MINORSHAKE IT OFF

    Incoming damage will occasionally be significantly reduced.

  8. MAJORIRON CORE

    Your health is increased when all of your Armor Plates are broken.

MELEE MACCHIATOReplaces the knife with a deadly punch.7/8
  1. MINORSTICK 'N MOVE

    Backpedal speed is increased after a successful melee attack.

  2. MAJOREXPRESSO

    All melee attacks are faster.

  3. MINORSTRENGTH TRAINING

    Your punch can one-hit kill Normal Enemies for more rounds.

  4. MAJORVAMPIRIC EXTRACTION

    Melee attacks heal a small amount of your health.

  5. MINORMUGGING

    Melee Kills reload a portion of your held weapon.

  6. MAJORTRIPLE SHOT

    Your punch can hit multiple enemies at once.

  7. MINORBARISTA BRAWL

    Gain more Essence from Melee Kills.

  8. MAJORMOCHA MAUL

    The punch is replaced with your Dedicated Melee Weapon. Not in the game yet.

SPEED COLAReload and repair barriers faster.7/8
  1. MINORSPEEDY ROULETTE

    The Mystery Box settles much faster.

  2. MAJORSUPERCHARGED

    Field Upgrades recharge faster.

  3. MINORQUICK SWAP

    Swap weapons faster.

  4. MAJORCLASSIC FORMULA

    Reload speed is even faster. Not in the game yet.

  5. MINORFAST PITCHER

    Deploy equipment faster.

  6. MAJORPHANTOM RELOAD

    Normal weapon magazines are refilled over time.

  7. MINORPRESTIDIGITATION

    Reloading has a chance to not use stock ammo.

  8. MAJORAMMO SURGE

    Gain a burst of speed when initiating a reload. The emptier the magazine, the greater the speed boost.

PHD FLOPPERExplode when sliding and take no explosive damage of your own.7/8
  1. MINORENVIRONMENTALIST

    Become immune to environmental damage while sliding.

  2. MAJORGRAVITY MD

    Just falling from heights creates explosions.

  3. MINOREOD TECHNICIAN

    Reduce height and slide distance requirements for explosions.

  4. MAJORDR RAM

    For short bursts, sprinting into Normal Enemies damages and knocks them down. This also works while Tactical Sprinting.

  5. MINORTRIBOLOGIST

    Sliding distance and speed are increased.

  6. MAJORPHD SLIDER

    Sliding into enemies triggers explosions.

  7. MINORSTUNTMAN

    Wall Jumping creates an explosion. Not in the game yet.

  8. MAJORDOUBLE WHAMMY

    Release a second explosion shortly after a flop.

DEADSHOT DAIQUIRIAim snaps to heads and critical hits deal more damage.6/8
  1. MINORDEAD BREAK

    Increase bullet damage to armor pieces. Not in the game yet.

  2. MAJORDEAD HEAD

    Further increase Deadshot Daiquiri's Critical Damage Bonus for guns.

  3. MINORDEAD DRAW

    Reduce hip-fire spread.

  4. MAJORDEAD FIRST

    Bullets deal double Critical Damage if an enemy is at full health.

  5. MINORDEAD SET

    Reduce weapon movement during advanced movement. Not in the game yet.

  6. MAJORDEAD AGAIN

    Critical hits have a chance of returning a bullet to your magazine.

  7. MINORDEAD HEAT

    Temporarily increase your movement speed after getting a Point Blank Kill with a gun.

  8. MAJORDEAD POINT

    Bullets deal bonus damage to enemies within Point Blank range.

ELEMENTAL POPAttacks trigger random Ammo Mods.8/8
  1. MINORVULNERA BEAN

    Increase enemy Elemental Weakness damage.

  2. MAJORCITRUS FOCUS

    If a weapon has an Ammo Mod applied, Elemental Pop will only activate that one.

  3. MINORPINEAPPLE BLAST

    Equipment can also trigger a random Ammo Mod.

  4. MAJORIMPERIL PEACH

    Enemies that hit you have a chance to trigger a random Ammo Mod.

  5. MINORCHILL BERRY

    Reduce Elemental Pop cooldowns.

  6. MAJORELECTRIC CHERRY

    Reloading creates an Electric damage discharge that damages and stuns nearby Normal Enemies. The more empty the magazine, the stronger the damage.

  7. MINORREFRESH MINT

    Killing a Special or Elite Enemy with its Elemental Weakness resets your Elemental Pop cooldown.

  8. MAJORRAINBOW POP

    Weapons with an Ammo Mod equipped have a chance to deal the Elemental Damage that an enemy is weak to.

VULTURE AIDZombies drop a wider variety of loot.8/8
  1. MINORCONDOR'S REACH

    Auto-pickup loot from farther away.

  2. MAJORFETID UPGR-AID

    On death, zombies have a chance to create a gas cloud that charges your Field Upgrade.

  3. MINORCARRION LUGGAGE

    Critical Kills have an additional chance to drop salvage.

  4. MAJORSMELL OF DEATH

    On death, zombies have a chance to create a gas cloud that conceals you while standing in it.

  5. MINORPICKY EATER

    On death, zombies have a higher chance of dropping your current equipment.

  6. MAJORPARTING GIFT

    Ammo drops give more ammo to Wonder Weapons.

  7. MINOREXTRA SERVING

    Special and Elite Enemies you kill have a chance to drop a Large Essence Vial.

  8. MAJORARMOR-MATIC

    Armor Plates are automatically applied to your vest.

DEATH PERCEPTIONSee enemies through walls.6/8
  1. MINORBIRD'S EYE VIEW

    The minimap scan rate is increased. Not in the game yet.

  2. MAJORTREASURE HUNTER

    Spot items others can miss from loot containers as well as Special and Elite Kills.

  3. MINOREXTRA CHANGE

    Find extra Essence under more locations. Not in the game yet.

  4. MAJORDEATH STARE

    Your Elemental Weakness damage has a chance to kill an enemy that is low on health.

  5. MINORFURTHER INSIGHT

    See enemies through walls from farther away.

  6. MAJORCRITICAL EYE

    Body shots with normal bullet weapons have a chance to deal Critical Damage.

  7. MINORHIDDEN GEMS

    Death Perception can now see loot.

  8. MAJORSIXTH SENSE

    Sense enemies close behind you and take less damage from behind.

DOUBLE TAPWeapons fire faster and deal more damage per shot.7/8
  1. MINORDOUBLE TIME

    Further increase weapon fire rate. Not in the game yet.

  2. MAJORDOUBLE JEOPARDY

    Normal Zombies at low health have a chance to die immediately when shot by normal bullet weapons.

  3. MINORDOUBLE OR NOTHING

    Normal bullet weapons have a chance to do double damage, but also have a small chance to do no damage.

  4. MAJORDOUBLE STANDARD

    All non-critical shots with normal bullet weapons do double damage.

  5. MINORDOUBLE PLAY

    Killing 2 enemies in quick succession with a normal bullet weapon has a chance of returning 2 rounds to your magazine.

  6. MAJORDOUBLE IMPACT

    For normal bullet weapons, every other successive hit on the same target deals bonus damage.

  7. MINORDOUBLE DEALER

    Every 4th bullet in your weapon magazine deals double damage.

  8. MAJORDOUBLE CALIBER

    Bullet weapons have increased penetration damage through enemies.

WISP TEASummon a companion wisp after killing zombies.8/8
  1. MINOREXTENSION

    Increase the Wisp's lifetime.

  2. MAJORMASK OF BENEVOLENCE

    The Maiden does not attack but will periodically heal you.

  3. MINORHASTE

    Decrease the cooldown before a Wisp can be summoned.

  4. MAJORMASK OF WRATH

    The Demon does more damage.

  5. MINORFETCHER

    The Wisp will pick up items and Powerups (other than Nuke) for you.

  6. MAJORMASK OF SALVATION

    The Fox can revive you while it's active. This can be done up to 3 times.

  7. MINORMASK OF DISTRACTION

    The Monkey attracts enemies and does damage in an area.

  8. MAJORZOMBIE SITTER

    The Wisp will distract and avoid damaging the last zombie in the round until the round times out.

MULE KICKDrink to carry a 3rd primary weapon.5/8
  1. MINORPLATE HUNTER

    Carry more Armor Plates.

  2. MAJORPACK MULE

    Carry more stock ammo. Not in the game yet.

  3. MINORFREE THROW

    Chance to keep equipment when used. Does not apply to Combat Axe.

  4. MAJORKICK BACK

    Get a discount on Perks

  5. MINORFULLY EQUIPPED

    Carry more Equipment. Not in the game yet.

  6. MAJOROL' RELIABLE

    Your 3rd primary weapon is recovered when you repurchase Mule Kick. Does not apply to limited-quantity weapons.

  7. MINORBOGO

    Crafted Equipment grants an additional Equipment up to the maximum capacity. Not in the game yet.

  8. MAJORMULTI PACK

    Pack-A-Punching a weapon might cause another weapon to upgrade to the same PAP level.

AMMO MODS 3

DEAD WIREElectrocutes zombies and chains to others.8/8
  1. MINORHIGH VOLTAGE

    Dead Wire deals more damage.

  2. MAJORCHAIN LIGHTNING

    The stunned enemy can spread the stun to others.

  3. MINORHASTE

    Dead Wire's cooldown is reduced.

  4. MAJORBIG GAME

    Dead Wire can stun Elite Enemies.

  5. MINOREXTENSION

    The stun and electric field last longer.

  6. MAJORLIGHTNING STRIKE

    A bolt of lightning strikes from above, stunning all Normal and Special Enemies in the area.

  7. MINORAFTERSHOCK

    Enemies that are stunned by Dead Wire have a chance to spread the stun to nearby enemies.

  8. MAJORBALL LIGHTNING

    Dead Wire launches an orb that deals Electric damage to nearby enemies as it moves.

NAPALM BURSTSets zombies on fire.8/8
  1. MINOREXTENSION

    Increase the burn duration.

  2. MAJORBIG GAME

    Napalm Burst can burn Elite Enemies.

  3. MINORINCENDIARY

    Each damage tick has a chance to spread to a nearby enemy.

  4. MAJORTHERMITE

    Increase the burn effect's damage.

  5. MINORCONTACT BURN

    The initial burn effect deals more damage.

  6. MAJORFIREBOMB

    Burned enemies explode on death, spreading the fire to nearby enemies.

  7. MINORBACKDRAFT

    Increase the activation radius.

  8. MAJORPETROLEUM

    Napalm Burst leaves a pool of fire on the ground.

BRAIN ROTTurns zombies into allies for a short time.8/8
  1. MINOREXTENSION

    Brain Rot's charm duration is increased.

  2. MAJORPLAGUE

    Charmed enemies have a chance to turn other enemies.

  3. MINORHASTE

    Brain Rot's cooldown is reduced.

  4. MAJORPHEROMONE

    The charmed enemy distracts nearby Normal and Special Enemies for a short time.

  5. MINOREXPLOSIVE

    Charmed enemies explode at the end of Brain Rot's duration, dealing Toxic damage.

  6. MAJORBIG GAME

    Brain Rot can charm Elite Enemies.

  7. MINORSUPER SERUM

    Increase the damage dealt by charmed enemies.

  8. MAJORCAUSTIC FUMES

    Charmed enemies deal Toxic damage to nearby enemies.

FIELD UPGRADES 4

ENERGY MINECreates a mine of pure energy that detonates 3 times.8/8
  1. MINORFREQUENCY BOOST

    Increase detonation count or duration of Energy Mine.

  2. MAJORSCATTER

    After detonating once, the mine will split into 3 that scatter and detonate 1 time each.

  3. MINOREXTRA CHARGE

    Increase Max Charges by 1.

  4. MAJORTURRET

    Instead of detonating, Energy Mine becomes a turret that shoots targets one at a time.

  5. MINORSIREN

    Energy Mine now attracts nearby Normal Enemies for a short time.

  6. MAJORCAROUSEL

    3 Energy Mines will float around you, detonating when an enemy is nearby.

  7. MINORRECYCLE

    Energy Mine can be recycled for Field Upgrade charge.

  8. MAJORSMART MINE

    Energy Mine has more detonations and waits for multiple enemies to be in range for each detonation.

DARK FLAREGenerate an energy beam that deals lethal Shadow damage and penetrates everything in its path.8/8
  1. MINORDUSK FLAME

    Special and Elite Enemies that are hit by the beam are dealt additional Shadow damage over time.

  2. MAJOREXTENSION

    Significantly increase Dark Flare duration.

  3. MINORBROAD BEAM

    Significantly increase the size of the beam.

  4. MAJORSUPERNOVA

    The beam is replaced with a sphere that damages nearby enemies as it travels and detonates at the end of its duration.

  5. MINORHEAVY GLOOM

    The beam slows enemies on contact.

  6. MAJORDARK PACT

    The beam heals and revives other players on contact.

  7. MINOREXTRA CHARGE

    Increase Max Charges by 1.

  8. MAJORMUZZLE BLAST

    The beam now deals additional damage in a cone in front of you.

AETHER SHROUDBecome invisible to zombies for a short time.8/8
  1. MINORINSTANT RELOAD

    Activation gives your currently held weapon ammo and instantly reloads it.

  2. MAJORGROUP SHROUD

    Nearby allies are also cloaked.

  3. MINOREXTRA CHARGE

    Increase Max Charges by 1.

  4. MAJORBURST DASH

    Warp forward a short distance, killing all Normal Enemies in your path.

  5. MINOREXTENSION

    Aether Shroud duration is significantly increased.

  6. MAJORVOID SHEATH

    Swap to your Dedicated Melee Weapon as it's imbued with Dark Aether energy. Kills extend the Aether Shroud duration.

  7. MINORIMPULSE

    Deal Shadow damage to nearby enemies on activation and gain increased movement speed while active.

  8. MAJORAFTERIMAGE

    Distract Normal and Special Enemies with a Dark Aether clone of yourself.

FRENZIED GUARDRepair armor to full and force all enemies in the area to temporarily target you.8/8
  1. MINOREXTENSION

    Increase Frenzied Guard duration.

  2. MAJORFRENZY FIRE

    While Frenzied, use ammo from stock.

  3. MINORDUAL LAYER

    While Frenzied, your armor's durability is increased.

  4. MAJORRETRIBUTION

    Trigger an explosion on activation. While Frenzied, Normal Enemies that melee you are damaged and knocked down.

  5. MINORREPAIR BOOST

    Repair more armor per kill.

  6. MAJORFISTS OF FRENZY

    While Frenzied, annihilate enemies with your fists.

  7. MINORPHALANX

    Allies can also repair armor from kills while near you.

  8. MAJORRALLY

    On activation, repair all nearby allies' armor to full.

COMING SOON